Storyworthy Notes
55 Ideas that stuck with me on how to craft a better story.
Below is a stream of notes I took while reading Storyworthy. I think this list of advice on how to craft a story is a better way to recap this book than my normal style, and I intend to constantly refer back to it as I continue to write.
- Story must reflect change over time. You start out as someone and end someone else.
- Has to happen to you (can be somebody else’s story, but you need to be the protagonist)
- Dinner test. Tell a story like you would at the dinner table
- Small moments that connect = stories
- Daily story journal
- Crash and burn. Stream of consciousness writing. No rules, just write. Evaluate later. Pen never stops moving. List things: colors, numbers, countries, girlfriends etc. ten or 15 minute timer.
- First, last, best, worst - kiss, car, pet, trouble, injury, gift, travel
- Every story is just a 5 second moment in a persons life.
- The 5 second transformation comes at the end.
- The opposite of the first 15 minutes of a movie is the end of the movie.
- Start as close to the end as possible
- Start with forward movement
- Don’t set expectations
- Stakes are the reason the audience listens to the next line
- The elephant - change its color
- Backpack - laid audience up with your plan. Plan shouldn’t execute perfectly
- Breadcrumbs
- Hourglass - slow time to build anticipation, then flip the hourglass!
- Crystal balls - ??
- Lie only if it benefits audience, not you
- Lie of omission
- Nobody wants redemption. They want a clown.
- Lies of compression
- Lies of assumption
- Lies of progression changing the sequence of events
- The lie of conflation pushing everything into a shorter timeline
- Transform A moment into THE moment
- You should present a fully realized cinematic experience in the mind of your audience
- Always provide a location for every different location of the story. Physical location is the key
- Action. Specificity. Setting.
- The word AND results in terrible stories, but & therefore are better conjunctions (and all of their synonyms)
- This is not a story: First we went here and it was amazing and then we went there and it was amazing and then we went there and it was amazing. I.E. I don’t want to hear about your vacation.
- The power of the negative it is more effective to see what you are not then what you are.
- Authenticity, vulnerability, universal truth
- Brevity is the soul of wit
- Surprise is the only way to elicit an emotional reaction from your audience
- An opening thesis statement ruins all surprise
- Utilize the stakes to enhance the surprise
- Plant a bomb. Hide critical details to enhance the surprise
- Obscure major plot points by hiding them as small hidden details
- Place details that are important to the surprise far away from the surprise
- Hide plot details in a laugh
- Try to get the audience to laugh within the first 30 seconds of your story
- Make your audience laugh right before you make them cry
- Milk cans and a baseball analogy for humor
- Words with a K sound or funny for some reason
- Create humor using the “babies in a blender method” - put opposites next to each other. One of these things is not like the other in a list of three words the last one is nothing like the other two. For example a family reunion with games pineapple ham and despair
- Present tense is King. Past tense is Queen (use for backstory)
- When telling your hero story malign yourself and understate your accomplishments. People love the underdog.
- Don’t ask rhetorical questions. Don’t even address the audience.
- Don’t use anachronisms
- Don’t use props
- Don’t use the word “story”
- If you are speaking to a group - you have a duty and obligation to be engaging and entertaining.
- A hook is an attempt to be entertaining, surprising, daring, engaging, thought provoking, etc.